

Blaze a trail with the druid's immunity piercing Mythal, honourably vanquish your foes with the paladin's Colosseum or rock out to Symphony of Destruction if your little black heart is into unholy builds, or rofl as monsters faceplant your sorceress' Force Wall. Most characters have received a number of skill upgrades. With Diablo 3 just around the corner, this is the last and biggest content update for Median XL. MEDIAN XL OMEGA v002 RELEASED!Ī bugfix patch for Omega that improves several underused skills and fixes a few annoying problems.

This should reduce the chance of a nervous breakdown by 82%. Warlocks are gone, as are punisher traps and various other high damage/instakill attacks in the regular campaign. MEDIAN XL OMEGA v003 RELEASED!Ī smaller patch to polish some rough edges. The upcoming patch will feature many improvements, including the addition of many new monsters and the implementation of D3-style 'Inferno' difficulty (basically a level 121 bonus difficulty) while the regular levelling-up grind is compressed into two difficulties instead of the boring three difficulties. Freeze spells on the other hand are much more effective this time round. The morninglord, the holy caster paladin paradigm, has been revamped with a new mechanic (Resonance) that rewards players for creatively combining skills.įrom trolls that blink invulnerable to venomous snakes in the grass, Median XL 2012 adds a large selection of new regular and elite monsters to fight.įighting monsters that are slowed to a standstill is not a challenge, therefore slow target has been drastically cut down. All Destruction difficulty monsters have the highest monster level and drop sacred uniques and sets, similar to Inferno difficulty in Diablo III. Is the grind getting to you? Median XL 2012 rescales the game so you reach level 120 at the end of Terror difficulty instead of Destruction. New monsters, new balance, new skills, new items! MEDIAN XL 2012 v002 IS RELEASEDĪ significant update for Median XL.
